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Osellus is a leading provider of Papervision development services to product companies that need to create a competitive edge by incorporating 3D product representation, planning and design into their corporate websites.
The Adobe Flex/Flash platform is primarily a 2D platform and hence could not traditionally be used to develop applications that needed rendering of three dimensional graphics. While the recently released Adobe Flash player 10 has very basic support for 3D, the rudimentary feature set that comes out of the box with Flash Player 10 is not good enough to develop complex 3D applications. The 3D framework space around Flex has however been maturing with the relatively recent Papervision3D and Away3D engines. The open source Papervision3D Engine in particular is fast becoming the 3D framework of choice with many high profile companies leveraging its well defined Application Programming Interface and extensive ready to use component list.
With an expert team of Papervision3D developers, we are helping companies build tools that leverage 3D graphics such as modeling tools. The value of being able to deliver a 3D experience via the browser using an already ubiquitous high performance platform such as Flash cannot be overstated as it allows for very immersive and intuitive user experiences to be delivered on the Internet.
We help companies build 3D applications quickly by leveraging our experience in building 3D Flash applications on Papervision3d including:
- Creating combined Flex 2D and 3D experiences
- Creating large scale data intensive applications on various platforms such as ASP.Net, J2EE and PHP (on the LAMP stack) that leverage 3D graphical capabilities in the User interface
- Create textured3D environments that allow for advanced interaction and animations by employing the real time physics, transformation, physics and real time material support in the Papervision3D environment
- Applying the problem domain’s business rules to the interaction in 3D scenes in the application through a declarative rules engine developed in-house so that rules are modified easily during the life time of an application
- Creating and Importing Textures and Materials from 3D rendering tools such Google Sketchup, AutoDesk 3Ds Max into Papervision3D as DAE Files so you can make use of your existing 3D models and objects
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