A Process for iPhone Application Development

Part 1: Introduction

July 2nd, 2009 by Payman Hodaie

This is the first post in a series detailing out a process we at Osellus have devised for development of iPhone applications. This process incorporates Apple’s best practices for iPhone development, as well as, the many relevant lessons learned from the general software development body of knowledge.

This work was initiated by our iPhone development and project management teams. As we embarked on various customer projects, the project management office wanted to have better project visibility and the ability to make sure the projects met the customers’ objectives. It  has also helped project managers with staffing of each project with the right skill set. We intend to improve this process based on lessons learned from the completed projects.

In the next post of the series, I will cover the overall business objectives, and the process objectives as they relate to each business objective which thereby form the basis of the process.

2 Responses to “

A Process for iPhone Application Development

Part 1: Introduction”

  1. Andy Spartz Says:

    This is inspiring I think I will start a blog myself one day in italian of course. Great post, grazie.

  2. Sarah J Fox Says:

    Great write up. The iPhone is truly awesome and I don’t like being without it. This time last year I had jumped in a pool with my iPhone and it was dead. I had to wait 9 days before I was able to purchasea new one. The phone I had was a cheap go phone. I really love all the games that can be downloaded to the iPhone. The best part about the iPhone to me is the ability to check emails on the fly. Thanks for the information.

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